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PUBLIC MARKS with tags 2006 & korea

28 January 2006

Raph’s Website » Audition

by bcpbcp
As with many of the Asian games, there’s a nominally massively multiplayer lobby, which you enter minimally multiplayer games from. You play the game in order to earn virtual cash, plus you buy a different sort of virtual cash. You can then buy further accessories for your character (clothes, character customization, etc) and new stuff to play (in this case, songs) with that money.

19 January 2006

The scoop on the Korean games industry from Guardian Unlimited: Gamesblog

by bcpbcp
The Korean games industry is a giant enigma to many observers and professionals in the western market. Their industry is so massive, so socially-accepted, so utterly all-encompassing that it makes legal tiffles in the US look like something out of a parallel Eastern interactive cultural Stone Age.

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last mark : 28/01/2006 13:46