January 2006
Raph Koster's Home Page | Moore's Wall: Technology Advances and Online Game Design
by bcpbcpThis talk was given as part of an IBM Games on Demand webcast conference.
“We should remember that 90% of the online game players out there are playing a game that was not developed by a professional: they’re playing CounterStrike, which was user-created.”
November 2005
Zen of Design»Blog Archive » AGD Summary Part 4: My Casino Talk
by bcpbcpWhat Vegas Can Teach MMO Designers
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