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PUBLIC MARKS with tags python & 2005

April 2006

October 2005

Terra Nova: Nested Worlds

by bcpbcp
Python is a programming language often used to script games. Scripts are the bit of code where most game developers romp, it is the stuff separating the 'game engine' from the elves-in-tights that dance across your screen. Scripts make the elves dance and protect (somewhat) developers from the detail of the orcs-turning-creaking-cranks in the game engine.

Continuations And Stackless Python

by bcpbcp
In this paper, an implementation of "Stackless Python" (a Python which does not keep state on the C stack) is presented. Surprisingly, the necessary changes affect just a small number of C modules, and a major rewrite of the C library can be avoided. The key idea in this approach is a paradigm change for the Python code interpreter that is not easy to understand in the first place. Recursive interpreter calls are turned into tail recursion, which allows deferring evaluation by pushing frames to the frame stack, without the C stack involved.

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