public marks

PUBLIC MARKS from Riduidel with tags design & patterns

October 2005

September 2005

Design patterns

Design patterns form a cohesive language that can be used to describe classic solutions to common object oriented design problems. These patterns enable us to discuss systems of objects as quasi-encapsulated entities. By using design patterns to solve p

#ProgX

by 1 other
Pour résumer, les motifs de conception servent à offrir un catalogue de solutions objets, à identifier ces solutions pour faciliter le dialogue entre architectes logiciels et pour tirer pleinement parti des caractéristiques de la programmation

Null Object

A Null Object can be useful in recursive structures, typical of CompositePattern. But it is also useful in other contexts too. For example, it's commonly used in StrategyPattern (where no particular strategy is needed).

Design Patterns

by 11 others
Design patterns are recurring solutions to software design problems you find again and again in real-world application development. Design patterns are about design and interaction of objects, as well as providing a communication platform concerning elega

Ruby: ExampleDesignPatternsInRuby

Examples of design patterns implemented in Ruby, a topic suggested by HughSasse.

June 2005

Ajax Patterns

by 3 others
We are uncovering new ways to converse with the world wide web. This is an in-progress collection of AJAX patterns being collected and discovered by Michael Mahemoff, building on an initial draft published on my blog about a month ago.