July 2010
Evolutionary architecture and emergent design: Leveraging reusable code - Part 2
Once you identify idiomatic patterns in code, the next step is to harvest and use them. Understanding the relationship between design and code can facilitate the discovery of reusable code. In Part-2 learn two techniques for harvesting idiomatic patterns: capturing patterns as APIs and using metaprogramming techniques.
Evolutionary architecture and emergent design: Leveraging reusable code - Part 1
Once you identify idiomatic patterns in code, the next step is to harvest and use them. Understanding the relationship between design and code can facilitate the discovery of reusable code. In Part-1, learn the relationship between code and design.
Creates a whole new painting tool for GIMP
The GNU Image Manipulation Program (GIMP) is a robust application for editing and manipulating digital images. In this article, you will learn how to get started with the GIMP code, how to build the project from the Git repositories, and how to find your way around the code tree. And you will build an example application that creates a whole new painting tool for the program.
April 2010
Porting open source projects to z/OS UNIX
This article describes a real-word software port, with examples of how various porting challenges are resolved. If you are a software developer porting software to UNIX, you will find these techniques invaluable in avoiding common pitfalls, resolving bugs, and improving your productivity.
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