2011
2010
The Audio Advance - Gameboy Advance Sound Resources
"where everyone (?) learnt from GBA audio"
2008
Bilou HomeBrew's Blog: modplayer
I'm starting a serie of articles on extending 0xtob's XM module player on the nintendo DS with more effects.
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Une petite série d'articles où j'ajoute le support de différents effets (portamento, vibrato, tempo/speed, etc.) à la bibliothèque libntxm sur nintendo DS
Open Cubic Player
(via)my best chance to get code that
* plays (xm) effects correctly
* handles soundcards that have hardware mixing
Sound Mixing - Deku's Tree of Art
read it! read it! read it
gbadev.org :: View topic - MOD format - question about 'period'
another one to be read
gbadev.org :: View topic - Article series on sound programming
might give me clue on programming deeper in libntxm ...
2007
Ludum Dare » Blog Archive » sfxr - sound effects for all!
(via)sound effect generator for videogames
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(12 marks)