2013
ToT __ Bientôt l’été __ ToT
by greggSmoke, drink, play music, play Chess™, speak French (to others!), walk along an Earth sea shore and discover its strangely absurd and picturesque secrets. All from the comfort of your orbital station’s polypurpose deck.
2012
Dear Esther
by gregg & 2 othersDear Esther is an experimental first-person adventure video game. The game does not follow traditional video game conventions, as it involves minimal interaction from the player and does not require choices to be made nor tasks to be completed. It instead places focus on its story, which is told through a fragmented, epistolary narrative read to the player as they explore an unnamed island in the Hebrides.
Every day the same dream - molleindustria
by gregg & 3 othersEvery Day The Same Dream is a short, 2D art game that puts the player in the role of a man whose life is about to change. The game has been described as "a beautiful game with a very bleak outlook."[1] The creator, Paolo Pedercini, claims it is "a short existential game about alienation and refusal of labor."
CYPHER: Cyberpunk Text Adventure
by gregg & 1 otherCYPHER: Cyberpunk Text Adventure is unlike anything you have ever played before; it is a whole new dimension in game interaction and storytelling you can vividly experience from within the realms of your own imagination!
The Stanley Parable mod for Half-Life 2 | Desura
by greggThe Stanley Parable is an experimental narrative-driven first person game. It is an exploration of choice, freedom, storytelling and reality, all examined through the lens of what it means to play a video game.
You will make a choice that does not matter
You will follow a story that has no end
You will play a game you cannot win
...it's actually best if you don't know anything about it before you play it :D
2010
2009
1
(7 marks)