public marks

PUBLIC MARKS from bcpbcp with tags video & game

February 2006

Gamasutra - IEMA/VSDA Hire Spencer As Federal Game Lobbyist

(via)
The Interactive Entertainment Merchants Association and Video Software Dealers Association, the two main trade groups of the retail side of the video game industry, have contracted Stuart Spencer as a lobbyist to represent their interests before Congress and other federal agencies.

Casual Game Design » Game design at Casuality Europe

# Make it really hard. # Have a dozen mediocre game modes instead of one good one. # Make it a 600 MB download that requires two next generation video cards and 4GB RAM. # Price your game at $35 or $3.50 and sell only from your myspace homepage. # Use the right mouse button. # Give it a terrible name or theme. # Award low scores. # Expect users to read. # Make it challenging and cerebral. # Ignore what everyone else says about your game.

Schtick 'Em Up: The Shooter Gets Weird from 1UP.com

Shooters are the foundation of the video game industry, dating back all the way to the 1960's with Steve Russell's classic Spacewar. Since that time, the genre has been responsible for bringing much depth to the world of interactive entertainment, popularizing vital concepts like the power-up and the end-of-level boss which are still used in many of today's greatest games.

Intelligent Artifice: Augmented reality cell phone soccer game

C-LAB, the software arm of Siemens Business Services and the University of Paderborn have created "Kick Real," which is an AUGMENTED REALITY SOCCER GAME for cell phones. To play, you aim your camera phone down, and the video screen superimposes a soccer field on the live video of your foot. You can see the virtual ball, and "kick" it with your real foot to try and score goals.

Raph’s Website » Are single-player games doomed?

The entire video game industry’s history thus far has been an aberration. It has been a mutant monster only made possible by unconnected computers. People always play games together. All of you learned to play games with each other. When you were kids, you played tag, tea parties, cops and robbers, what have you. The single-player game is a strange mutant monster which has only existed for 21 years and is about to go away because it is unnatural and abnormal.

Physics-Based Games: Reviews, Game Downloads, and Developer Interviews » Block-Stacking Fun: Solid Balance

Solid Balance is a stacking physics game by Solid Games. It’s a physics game that replicates something we all probably did in our childhood: stack boxes. The goal of each level is to stack an ever-increasing number of boxes and other objects without tipping everything over.

January 2006

The New Gamer | Averaging Gradius

After I created a demo video as a proof-of-concept (which consisted of me playing a short section of the game several times) I invited people to send me gameplay recordings. I ended up with 15 different submissions, including my own.

SandboxSymposium.org

(via)
ACM is hosting a two-day video game symposium on 29 July and 30 July in 2006, co-located with SIGGRAPH 06 in Boston, MA, USA. The symposium will consist of keynotes, panels and papers. In addition, a "Hot Games" session will preview unreleased titles from major game companies and indie developers.

Music video game - Wikipedia, the free encyclopedia

A music video game, also commonly known as a music game, rhythm action game, or rhythm game, is a type of video game where the gameplay is oriented almost entirely around the player's ability to follow a musical beat and stay with the rhythm of the game's soundtrack. Since the game play for this type of game is largely aural rather than visual, this type of game is similar to audio games. However, music games generally require a visual component as well.

Vib-Ribbon - Wikipedia, the free encyclopedia

Vib-Ribbon is a rhythm video game in the style of PaRappa the Rapper and more recently Amplitude. The game was unique in its execution, the software loaded into RAM enabling the user to remove the game-disc and insert a music CD.

A History of Video Game Music

video game music is now a legitimate industry of its own.

Video Game Development: Learn to Write C# the Fun Way

by 1 other
Learn the concepts of 3-D video game production as instructors from DigiPen Institute of Technology demonstrate the key stages of developing a game engine using Microsoft Visual C# 2005 Express Edition, a new development environment for beginner programmers.

Slashdot | The Earliest Documented Video Game

"The first documented video game was created in 1952 by a scientist who felt the need to give his work relevance to society.

November 2005

Video Game Media Watch — The Video Game Journalism Review » Interview: Smatbomb Co-Author Heather Chaplin

“Smartbomb: The Quest for Art, Entertainment, and Big Bucks in the Videogame Revolution“ is the first book from husband-and-wife team Heather Chaplin and Aaron Ruby. Chaplin, a journalist whose work has appeared in the New York Times, Fortune and Salon, agreed to answer some questions about the writing process for us.

Something Awful

(via)
Everyone can relate to the experience of purchasing a popular video game title and finding out the gameplay is a huge pile of crap. This was especially true of old Nintendo games, where were often just violent adventures in trying to get a vaguely human-shaped set of blocks to jump over a pit. This trend of awful gameplay and stories continues to this day, thanks in part to thousands of game designers without any vision whatsoever. This week the Something Awful Forum Goons do some community service and re-title games in a more honest manner.

bcpbcp's TAGS related to tag video

2005 +   2006 +   art +   article +   audio +   blog post +   blog.searchenginewatch.com +   brain training +   c# +   casuality conference +   celular +   chance +   churchill club panel +   comics +   concurso +   conference +   cp400 +   design +   dog +   egs +   en.wikipedia.org +   entrevista +   evento +   explicação introdutória +   feelingtea.com +   fictional +   fleischer +   forum topic +   forums.fark.com +   fun +   game +   game design +   gameai +   gamecultura.blogspot.com +   gameplay +   gamereporter.blogspot.com +   games +   games.slashdot.org +   gaming +   globo +   golden shower +   google +   googlevideo +   gradius +   history +   humor +   indie +   internet +   jogos casuais +   jornal hoje +   jornalhoje.globo.com +   journal +   legal +   locadora +   mario +   microsoft +   music +   parappa +   parc +   pesquisa +   physics based games +   porn +   prologica +   psychology +   rao.kal-el.org +   raph koster +   review +   rhythm game +   sandboxsymposium.org +   sex +   single player +   site +   soccer +   superman +   timeline +   trabalho +   tutorial +   unreal tournment +   vib ribbon +   video.google.com +   vídeo +   webcam +   www.angelfire.com +   www.casualgamedesign.com +   www.crisdias.com +   www.flexfilmes.com.br +   www.fun-motion.com +   www.gamasutra.com +   www.gamedaily.com +   www.intelligent-artifice.com +   www.kotaku.com +   www.microsoft.com +   www.montrealgamesummit.com +   www.raphkoster.com +   www.somethingawful.com +   www.theglobeandmail.com +   www.thenewgamer.com +   www.washingtonpost.com +   www.worldhistory.com +   www.youtube.com +